List to Graham
#1
Posted 18 July 2010 - 08:53 PM
- Remove the team spectate only. As admin it is hard to find out if people are teamkilling, camping etc if you can only spectate your team.
- Give money/setcash. People love when they can buy guns and come back to our servers more often then.
- 1800 starting money. (As before)
- The ability to swap players between teams.
-mp_limitteams 1
the teams can be really messed up, like 5vs2 sometimes. The autobalance fixes it though.
Will edit when I remember the rest/get more requests and ideas.
#2
Posted 20 July 2010 - 08:02 PM
#3
Posted 21 July 2010 - 04:24 PM
Blaze, on 20 July 2010 - 08:02 PM, said:
I like that, will add it onto the list of possibilities.
Sorry it's taken so long to get onto this, had a few issues to deal with.
#4
Posted 21 July 2010 - 05:18 PM
Yea Graham and me will get back to this now the issue has been dealt with.
#5
Posted 17 August 2010 - 07:31 PM
edit: sm_unban for councillors imo. Also restrict weapons command would be good
#6
Posted 18 August 2010 - 08:14 PM
Blaze, on 17 August 2010 - 07:31 PM, said:
edit: sm_unban for councillors imo. Also restrict weapons command would be good
Will put this to the cllr's
#7
Posted 18 August 2010 - 08:20 PM
#8
Posted 19 August 2010 - 03:08 PM
#9
Posted 23 August 2010 - 10:42 PM
We have added a few of your ideas into the admin commands / menu, but not all of them just yet because some are more difficult than others to install and limit per admin group.
Enjoy
#10
Posted 05 October 2010 - 12:46 PM
#11
Posted 05 October 2010 - 01:19 PM
#13
Posted 05 October 2010 - 07:47 PM
#14
Posted 05 October 2010 - 08:52 PM
#15
Posted 06 October 2010 - 10:37 AM
because soon as they throw it, they can just keep buying again?
well that's if its anything like restricting a normal weapon anyway.
to be perfectly honest i think HE granades should just be restricted to 0.
its basically just a cheap way to injure people at the start of a round.
But maybe we could put it down to a vote?
#16
Posted 06 October 2010 - 02:24 PM
Jahuli, on 06 October 2010 - 10:37 AM, said:
to be perfectly honest i think HE granades should just be restricted to 0.
its basically just a cheap way to injure people at the start of a round.
#17
Posted 06 October 2010 - 07:21 PM
Icicle, on 06 October 2010 - 02:24 PM, said:
Jahuli, on 06 October 2010 - 10:37 AM, said:
to be perfectly honest i think HE granades should just be restricted to 0.
its basically just a cheap way to injure people at the start of a round.
GECLAN have that iirc? If someone uses one HE grenade, then they can't rebuy another one. If they buy another HE grenade they lose all their weapons and can't rebuy anything. Something similar to that would be nice.
#18
Posted 27 October 2010 - 08:51 AM
p.rothwell, on 06 October 2010 - 07:21 PM, said:
Icicle, on 06 October 2010 - 02:24 PM, said:
Jahuli, on 06 October 2010 - 10:37 AM, said:
to be perfectly honest i think HE granades should just be restricted to 0.
its basically just a cheap way to injure people at the start of a round.
GECLAN have that iirc? If someone uses one HE grenade, then they can't rebuy another one. If they buy another HE grenade they lose all their weapons and can't rebuy anything. Something similar to that would be nice.
This would be a great idea..
soon stop those nadespamming **** :DD
Wouldn't this be hard to code though??? (ps... i know nothing )
#19
Posted 27 October 2010 - 09:12 PM
Jahuli, on 27 October 2010 - 08:51 AM, said:
p.rothwell, on 06 October 2010 - 07:21 PM, said:
Icicle, on 06 October 2010 - 02:24 PM, said:
Jahuli, on 06 October 2010 - 10:37 AM, said:
to be perfectly honest i think HE granades should just be restricted to 0.
its basically just a cheap way to injure people at the start of a round.
GECLAN have that iirc? If someone uses one HE grenade, then they can't rebuy another one. If they buy another HE grenade they lose all their weapons and can't rebuy anything. Something similar to that would be nice.
This would be a great idea..
soon stop those nadespamming **** :DD
Wouldn't this be hard to code though??? (ps... i know nothing )
Nah, shouldn't be that hard tbh.
#20
Posted 27 October 2010 - 09:39 PM
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