Serverrules
#1
Posted 25 July 2009 - 11:45 AM
http://addons.events...wscreenshot/314
#2
Posted 25 July 2009 - 12:36 PM
#3
Posted 25 July 2009 - 02:11 PM
#4
Posted 25 July 2009 - 02:44 PM
#5
Posted 25 July 2009 - 03:11 PM
#6
Posted 25 July 2009 - 05:24 PM
#7
Posted 25 July 2009 - 07:04 PM
I like the idea of no more campers
I say take it.
#8
Posted 25 July 2009 - 07:05 PM
#9
Posted 25 July 2009 - 09:50 PM
Dumb people will stay in spawn forever anyways.
Normal people will at least go down to the middle by 3:30.
and smrt people wait until 3:31 and a half..... XD
#10
Posted 25 July 2009 - 09:53 PM
#11
Posted 26 July 2009 - 12:41 AM
#12
Posted 26 July 2009 - 11:21 AM
#13
Posted 26 July 2009 - 11:38 AM
Anyway lets get bk on topic and talk about this mod if you want to open discussion on the rules start a new topic.
I think the concsensus is that this is a good idea
#14
Posted 26 July 2009 - 03:38 PM
#15
Posted 26 July 2009 - 03:38 PM
Blaze, on 26 July 2009 - 11:21 AM, said:
Blaze is a campa.
Bannnnnnnnnnnnnn
then again. "Camping is a legitimate strategy" lol.
but i guess i know what he's sayin because some people just wait until 3:30 to jump up top the other side cause they know everyone should be out.
like me.
#17
Posted 26 July 2009 - 03:51 PM
#18
Posted 26 July 2009 - 05:11 PM
Also, I think the 3:30 rule totally breaks the game. It should be 3:00.
#19
Posted 26 July 2009 - 06:12 PM
About the mod, could be helpfull, could be not.
#20
Posted 26 July 2009 - 07:29 PM
#21
Posted 26 July 2009 - 10:11 PM
#22
Posted 26 July 2009 - 10:21 PM
#23
Posted 27 July 2009 - 10:46 AM
Some ppl do it, but then the time is over, they are kicked, they dont join anymore.
#24
Posted 13 September 2009 - 03:27 PM
system-lux-, on 27 July 2009 - 10:46 AM, said:
Some ppl do it, but then the time is over, they are kicked, they dont join anymore.
I think that the 3:30 rule is good for 2 reasons:
1) It keeps the game flowing (For instance, If everyone Spawn Camped past 3:30 then no one would go anywhere, trench like mad and games would last waaay longer causing people to quit and not come back)
2) It encourages good game play, in turn forcing players to actually play the game and learn new strategies.
I see the good and bad points about this mod.(I've played css with this enabled and it removes those payers automatically who are AFK, making it easier to admin) Perhaps changing the message to "Reason: You were AFK, please rejoin" -> This would prevent players from leaving altogether and make them understand that being AFK while in game holds the game up for other players for sometimes minutes - This again leaks into my point above on how people DO leave games if they drag on especially when Breakfloor is known for its fast rounds (Dead people aren’t waiting around as much for the game to play having nothing else to do other than say abuse to other players and admins)
Remember that if an admin is on and a player is AFK then they would probably be kicked anyway! - This mod is perhaps a more polite way of doing it, since its not a "Scary" admin kicking out, but more an understandable auto kick method?
People don’t read the rules, exactly! – If they don’t read this one, they’re not there so kick? – Also enforcing the rules, would make people abide by them more?
However it's already been mentioned how WF is virtually mod free and I like that. Perhaps its time to re-think that idea if *some* mods will actually make our servers more enjoyable to play and easier to admin, boosting membership figures and all - Who knows?
#25
Posted 13 September 2009 - 03:31 PM
SawneZ, on 26 July 2009 - 10:21 PM, said:
This wouldn't stop all rule breakers (Maybe alert them of the rules and stop a few from thinking they will get away with it, just the auto kick for AFK players would since they have to press a button before starting to play) Although thinking about it more, it would only stop the 1st time the player connects from AFKing.. Hmm...
#26
Posted 13 September 2009 - 09:44 PM
Graham, on 13 September 2009 - 03:27 PM, said:
system-lux-, on 27 July 2009 - 10:46 AM, said:
Some ppl do it, but then the time is over, they are kicked, they dont join anymore.
I think that the 3:30 rule is good for 2 reasons:
1) It keeps the game flowing (For instance, If everyone Spawn Camped past 3:30 then no one would go anywhere, trench like mad and games would last waaay longer causing people to quit and not come back)
2) It encourages good game play, in turn forcing players to actually play the game and learn new strategies.
I see the good and bad points about this mod.(I've played css with this enabled and it removes those payers automatically who are AFK, making it easier to admin) Perhaps changing the message to "Reason: You were AFK, please rejoin" -> This would prevent players from leaving altogether and make them understand that being AFK while in game holds the game up for other players for sometimes minutes - This again leaks into my point above on how people DO leave games if they drag on especially when Breakfloor is known for its fast rounds (Dead people aren't waiting around as much for the game to play having nothing else to do other than say abuse to other players and admins)
Remember that if an admin is on and a player is AFK then they would probably be kicked anyway! - This mod is perhaps a more polite way of doing it, since its not a "Scary" admin kicking out, but more an understandable auto kick method?
People don't read the rules, exactly! – If they don't read this one, they're not there so kick? – Also enforcing the rules, would make people abide by them more?
However it's already been mentioned how WF is virtually mod free and I like that. Perhaps its time to re-think that idea if *some* mods will actually make our servers more enjoyable to play and easier to admin, boosting membership figures and all - Who knows?
Well, I also think that the 3.30 rule is very good! It's better to play, and the people like it.
The rules script, I think isnt a good idea. The most of the server visitors will even not read the rules, just press accept. Then when an Admin ban them or kick them, they will come back like this "omfg ######ing admin why kick me, NOOB!" "######ing admin warn me" etc. Or will post the same on the forums. The other point is, there are only 30 seconds to read, some people arent that good at english (like me) and it will take more time for them to read the rules, and bump they are kicked, and then they dont want to join the server anymore.
The script has some good sides and some really bad sides.
But, yes it could make the admins live easier. They can just say: You had your warning, next time read the rules at beginning.
#27
Posted 14 September 2009 - 12:42 AM
Yea completly agree!
You said it "could" - It could make admins lives easier, but only from the AFK point. This good point it basically made redundant from the other point you mention: Non-English speakers (Who are honest and try to read the rules)
I think to save some possible admining time, it's not worth kicking the decent players..
Saying that though, this mod is being used, just need to ask why? - There must be a reason?.. No? - Perhaps the rules arn't clear? - Maybe have the rules pop up anyway and not have the kick option?
Its a tricky one I admit.
(1:40am ? Oops..)
#28
Posted 14 September 2009 - 02:08 AM
You wait. You look at a single point for five minutes. You can move, maybe a little bit. It works best in one entrance situations. Finally, an enemy may wander into your sights and you shoot. You move to a different location and set up shop. Not only is it effective if you have the patience and know-how to scout out camping grounds, but it also will achieve you an incredibly high KDR and will make you a credit to your team. Or at least you would be credited skill if your team could stop bitching about how they have to wait because they rushed into 5000 enemy smg rounds...
Justification aside, breakfloor is a map with great potential for mind games and narrow entrances. The advantage of being above ground is only slight, and degenerates with bigger games. If we cannot change the 3:30 rule, at least get admins to stop yelling about someone not in their spawn but in a corner of the map and not moving. After all, there is no rule that says you cannot camp outside your spawn (I think). Even if there was one it wouldn't make much sense because the entire map can be broken, making the less alert camper a dead one.
ANYWAY, the mod looks nice. I've always wanted something like that, because then you get to admin about without warnings. It's not so hard just to press '1', and the regulars would quickly learn about it.
#29
Posted 15 September 2009 - 11:10 AM
Graham, on 14 September 2009 - 12:42 AM, said:
Yea completly agree!
You said it "could" - It could make admins lives easier, but only from the AFK point. This good point it basically made redundant from the other point you mention: Non-English speakers (Who are honest and try to read the rules)
I think to save some possible admining time, it's not worth kicking the decent players..
Saying that though, this mod is being used, just need to ask why? - There must be a reason?.. No? - Perhaps the rules arn't clear? - Maybe have the rules pop up anyway and not have the kick option?
Its a tricky one I admit.
(1:40am ? Oops..)
From what AFK point? This script doesnt have a AFK function. Its a rule script.
When I had my server, I used to have this script, but I removed it, you know why? Because when the honest one's dont read them fast enough, they get kicked because you only have 30 seconds. Then, after they were kicked, they didnt rejoin. The other ones, just press 9 "Ive read the rules now let me play" then 1 "Iaccept the rules and will abide by them". Ok, now they play and still break the rules, an Admin come kick or ban them. Whats the point? We lost again players. Kicking or banning the ones who join and doesnt read the rules, or kicking the ones who are honest and dont read fast enough, doesnt help. The servers stay empty then. The are other rule scripts. I will search for one, and post it then.
#30
Posted 17 July 2010 - 09:21 PM
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